MAPLE GRAPPLE TAM'S CRAYON QUEST
Level 1-1Buttercup Downs
Hello, Buttercup Downs
Game Room levels0/54
Levels are reported in order with their stars (one per medal). Progress also saves in this browser.
Controls
Run (S / ↓ crouch, or ground-pound in the air)A D / ← →
Jump · double jump · wall jumpSpace / W
AimMouse
Fire the rope and hang on · let go to flingHold left-click
Reel in / let rope outW S (roped)
Lean to pump the swingA D (roped)
Dash / air-dodge · zip to the hook while ropedShift
Leaf-star (hold to charge a piercing throw)Right-click / F
Restart the levelR
PauseEsc / P
Touch: the left side is a stick (push up/down while roped to reel). Drag on the right to aim and lift to fire the rope; tap to let go. Jump, Star and Dash buttons sit bottom-right.
Sound
Tam never really gets hurt: critters poof into confetti and a tumble just sends you back to the last checkpoint. Gold Coins are play money with no cash value.
Leaf-stars: right-click, F, RB or the Star button; hold to charge a throw that pierces shields and cracks walls.
MAPLE GRAPPLE
TAM'S CRAYON QUEST
Tam the pika ninja ropes anything rocky or grassy, swings, wraps round corners and flings across six storybook worlds. Find the scrolls, beat the bosses, and hunt the secret golden koi!
★ 0 / 1620 / 3000 / 54


